Quadfall - Privacy Policy

Last updated: 25 October 2026

This privacy policy explains how the game Quadfall (package name com.cpdigital.quadfall, "the game"), a falling block puzzle published by CpDigital (Claudio Digital), handles information.

1. Data stored on your device

The game saves your settings (controls, sound, music, colour theme, difficulty), your records, your statistics and the counters that keep ads rare only on your device. There is no account system and we do not receive or store this data on our servers. Uninstalling the game deletes it. The game works offline; the music is generated by the game itself.

2. Advertising (Google AdMob)

The game is free and shows ads provided by Google AdMob (Google LLC / Google Ireland Limited). To show ads, measure them and prevent fraud, the Google Mobile Ads SDK may collect and process:

Google acts as an independent controller for this data. How Google uses it is described here: How Google uses information from sites or apps that use its services and in the Google Privacy Policy.

Videos with a reward are always optional: the button says that it shows an ad, and you decide whether to watch it.

3. Consent in the EEA, UK and Switzerland

If you are in the European Economic Area, the United Kingdom or Switzerland, the game asks for your consent with Google's consent form (User Messaging Platform) before personalized ads are shown. You can refuse, and you can change your choice at any time in the game settings (Privacy choices). If you refuse, you may still see non-personalized ads.

You can also reset or delete your advertising ID, or opt out of personalized ads, in your device settings (Settings > Google > Ads or Settings > Privacy > Ads, depending on your device).

4. Children

The game is not directed at children. We do not knowingly collect personal information from children under 13 (or the minimum age in your country). If you believe a child has provided information, contact us and we will help remove it.

5. What we do not do

6. Permissions

INTERNET and ACCESS_NETWORK_STATE are used only to load ads. AD_ID lets the advertising SDK read the advertising ID. VIBRATE is used for optional vibration, which you can switch off in the settings.

7. Security and retention

Game data stays on your device. Data processed by Google AdMob is kept according to Google's policies.

8. Your rights

Depending on where you live (for example under the GDPR), you may have the right to access, correct, delete or object to the processing of your personal data. Since we do not hold personal data on our servers, requests about advertising data are handled by Google; you can also contact us and we will help you.

9. Changes

We may update this policy. The latest version is always on this page, with its date.

10. Contact

CpDigital (Claudio Digital) - email: cpdigital83@proton.me